3D grid jump
Move objects by jumping on a grid like a frog.
Authors and contributors to this experimental extension: Jurfix.
Warning
This is an extension made by a community member and it only got through a light review by the GDevelop extension team. As such, we can't guarantee it meets all the quality standards of fully reviewed extensions.
It can be used for board games.
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3D grid jump
Move objects by jumping on a grid like a frog.
Behavior properties
- Grid cell size (🔢 Number, Distance). Default value is
100. - Downward jump duration (🔢 Number, Duration). Default value is
0.08. - Jump height (🔢 Number, Distance). Default value is
70. - Upward jump duration (🔢 Number, Duration). Default value is
0.12. - Rotate duration (🔢 Number, Duration). Default value is
0.1.
See internal technical details
- Grid cell size is stored as
GridСellSize(Number). Unit is Pixel. Default value is100. - Downward jump duration is stored as
JumpDownDuration(Number). Unit is Second. Default value is0.08. - Jump height is stored as
JumpHeight(Number). Unit is Pixel. Default value is70. -
Upward jump duration is stored as
JumpUpDuration(Number). Unit is Second. Default value is0.12.This behavior must be used on an object also having a behavior with type "Scene3D::Base3DBehavior". This is stored on property
Object3D. -
Rotate duration is stored as
RotateDuration(Number). Unit is Second. Default value is0.1.This behavior must be used on an object also having a behavior with type "Tween::TweenBehavior". This is stored on property
TweenBehavior.
Behavior actions
Simulate jump key press at angle
Simulate a press of the jump key in a direction.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Angle
Technical note: parameter 3 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
GridJump3D::GridJump3D::JumpAtSnappedAngle.
Rotate toward
Rotate the object in a direction.
See parameters & details
- Parameter 0: 👾 Object
- Parameter 1: 🧩 Behavior
- Parameter 2 (🔢 Number): Angle
Technical note: parameter 3 is an internal parameter handled by GDevelop.
Technical note: this action internal type (in GDevelop JSON) is
GridJump3D::GridJump3D::Rotate.
No expressions for this behavior.
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